[{"data":1,"prerenderedAt":28},["ShallowReactive",2],{"fetchData":-1,"dqZwN1yaGu":3},{"statusCode":4,"message":5,"data":6},"1000","success",{"_id":7,"title":8,"body":9,"originalMarkdown":10,"description":11,"keywords":12,"category":14,"author":18,"slug":23,"thumbnail":24,"readingTime":25,"language":26,"createdAt":27},"689c328f01d8eb8a88509fae","League of Legends Patch 25.16: A Grand Finale for Season 2","\u003Ch1>League of Legends Patch 25.16: A Grand Finale for Season 2\u003C/h1>\n\u003Cp>Hey, Summoners! Patch 25.16 is soaring in with a bang, wrapping up Season 2 with a bold mix of balance tweaks, bug fixes, and fresh content. From jungle shake-ups to new skins and the ARAM Clash, this update is your last chance to hit those ranked goals and have some fun. Let’s unpack what’s fueling this patch!\u003C/p>\n\u003Ch2>Season 2 Countdown: Grab Victorious Fiora\u003C/h2>\n\u003Cp>The Summoner’s Rift Ranked Season 2 ends August 26, 2025, at 23:59:59 local server time. This is your final shot to secure Victorious Fiora and other rewards. Season 3 kicks off August 27 at noon, with no rank reset but a fresh Ranked Reward Mission (15 wins). Don’t miss out!\u003C/p>\n\u003Ch2>Battle Pass Update: Smoother Progression\u003C/h2>\n\u003Cp>Starting with Season 3, the Battle Pass gets a facelift. Core milestones drop from 50 to 48, making it quicker to complete without changing rewards or BXP requirements. Expect a more streamlined grind with some visual polish.\u003C/p>\n\u003Ch2>Champion Balance: Stirring the Meta\u003C/h2>\n\u003Cp>Patch 25.16 shakes up the meta with targeted buffs and nerfs to keep gameplay dynamic:\u003C/p>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>\u003Cstrong>Champion\u003C/strong>\u003C/th>\n\u003Cth>\u003Cstrong>Changes\u003C/strong>\u003C/th>\n\u003C/tr>\n\u003C/thead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Cstrong>Brand\u003C/strong>\u003C/td>\n\u003Ctd>Passive monster damage up (240% to 260%), Q stun duration increased (1.5 to 1.75s), R cooldown reduced (110/100/90 to 100/90/80s).\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Gnar\u003C/strong>\u003C/td>\n\u003Ctd>Q cooldown lowered for better early-game poke.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Illaoi\u003C/strong>\u003C/td>\n\u003Ctd>Passive AD ratio (105% to 110%) and spawn cooldown reduced for more damage and flexibility.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Jarvan IV\u003C/strong>\u003C/td>\n\u003Ctd>Armor growth cut (5.2 to 4.6) to balance tankiness.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Kalista\u003C/strong>\u003C/td>\n\u003Ctd>AD growth (4 to 4.25) and E AP scaling boosted for late-game strength.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Lulu\u003C/strong>\u003C/td>\n\u003Ctd>E cooldown up, damage and shield down to weaken early laning.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Master Yi\u003C/strong>\u003C/td>\n\u003Ctd>Q now stacks Kraken Slayer and Terminus for better item synergy.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Mordekaiser\u003C/strong>\u003C/td>\n\u003Ctd>Q gains 120% bonus AD ratio for AD build viability.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Morgana\u003C/strong>\u003C/td>\n\u003Ctd>W damage adjusted to boost reliability across roles.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Nautilus\u003C/strong>\u003C/td>\n\u003Ctd>E monster damage reworked for easier jungle clears.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Nocturne\u003C/strong>\u003C/td>\n\u003Ctd>Armor growth (4.7 to 4.2) and Q bonus AD reduced to curb dominance.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Qiyana\u003C/strong>\u003C/td>\n\u003Ctd>Q damage and W attack speed buffed for smoother clears.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Rek’Sai\u003C/strong>\u003C/td>\n\u003Ctd>Base AD up (58 to 62), Q and E bugs fixed for better early clears.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Rell\u003C/strong>\u003C/td>\n\u003Ctd>W shield nerfed (13% to 11% max health) for less durability.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Rumble\u003C/strong>\u003C/td>\n\u003Ctd>Q damage tweaked, red-side bugs fixed, Q and R QoL improved.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Shaco\u003C/strong>\u003C/td>\n\u003Ctd>Passive and Q damage nerfed, Q cooldown increased to reduce frustration.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Singed\u003C/strong>\u003C/td>\n\u003Ctd>Q refresh rate buffed (0.5 to 0.25s), red-side damage bug fixed.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Sion\u003C/strong>\u003C/td>\n\u003Ctd>Passive health loss reduced, E armor shred (20% to 25%), R AD ratio up (40-80% to 60-120%).\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Sylas\u003C/strong>\u003C/td>\n\u003Ctd>Passive now deals 150% damage to monsters for jungle viability.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Trundle\u003C/strong>\u003C/td>\n\u003Ctd>W attack speed and cooldown nerfed to balance jungle dominance.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Varus\u003C/strong>\u003C/td>\n\u003Ctd>Q and E damage nerfed, W on-hit damage buffed for on-hit builds.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Viego\u003C/strong>\u003C/td>\n\u003Ctd>Attack speed growth down, Q shifted for lane strength over jungle.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Warwick\u003C/strong>\u003C/td>\n\u003Ctd>Base AD up (60 to 65), passive damage nerfed early to balance top lane.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Xin Zhao\u003C/strong>\u003C/td>\n\u003Ctd>Base health (640 to 620) and Q damage nerfed to tone down jungle power.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Yuumi\u003C/strong>\u003C/td>\n\u003Ctd>Q damage, W heal/shield power, and on-hit heal reduced for late-game balance.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Zyra\u003C/strong>\u003C/td>\n\u003Ctd>E cooldown down (12 to 11s), R damage up for stronger teamfights.\u003C/td>\n\u003C/tr>\n\u003C/tbody>\u003C/table>\n\u003Cp>These tweaks aim to diversify the jungle, boost mage supports, and refine top performers, with detailed stats on the \u003Ca href=\"https://wiki.leagueoflegends.com\">League Wiki\u003C/a>.\u003C/p>\n\u003Ch2>Item and System Updates\u003C/h2>\n\u003Cul>\n\u003Cli>\u003Cstrong>Experimental Hexplate\u003C/strong>: Overdrive attack speed (30% to 50%) and movement speed (15% to 20%) buffed for wider use.\u003C/li>\n\u003Cli>\u003Cstrong>Baron Nashor\u003C/strong>: Health regen per minute removed (0.375 to 0), base health up (11,500 to 11,800), health per minute up (180 to 190) for consistent fights.\u003C/li>\n\u003Cli>\u003Cstrong>Arena Items\u003C/strong>: Fighter items like Sterak’s Gage and Goredrinker buffed; Pyromancer’s Cloak, Black Hole Gauntlet, and Sunfire Cape damage tweaked for balance.\u003C/li>\n\u003C/ul>\n\u003Ch2>Arena Mode: Fighter Focus\u003C/h2>\n\u003Cp>Arena gets love with fighter buffs and QoL changes:\u003C/p>\n\u003Cul>\n\u003Cli>\u003Cstrong>Shopping Phase\u003C/strong>: Target dummies spawn 5 seconds in, item undo allowed anytime before combat.\u003C/li>\n\u003Cli>\u003Cstrong>Early Exit\u003C/strong>: Leave post-elimination without waiting, though stats may update later.\u003C/li>\n\u003Cli>\u003Cstrong>Champion Tweaks\u003C/strong>: Buffs for Braum, Kled, Ezreal, Rakan, Renata Glasc, Qiyana; nerfs for Orianna, Ziggs, Zilean.\u003C/li>\n\u003Cli>\u003Cstrong>Augments\u003C/strong>: Mystic Punch reworked (1.25s to 15% CD refund), Blunt Force AD amp up (15% to 20%), Three Sacred Treasures ratios down.\u003C/li>\n\u003C/ul>\n\u003Ch2>ARAM Clash: Time to Team Up\u003C/h2>\n\u003Cp>The ARAM Cup hits August 16-17, with registration open from August 11 at 11:00 AM local time. Check the \u003Ca href=\"https://support.leagueoflegends.com\">Clash FAQ\u003C/a> for the full 2025 schedule.\u003C/p>\n\u003Ch2>New Skins: Playful and Sporty\u003C/h2>\n\u003Cp>Dropping August 13, 2025, at 19:00 UTC:\u003C/p>\n\u003Cul>\n\u003Cli>Brick Toy Corki\u003C/li>\n\u003Cli>Bowling League Lillia\u003C/li>\n\u003C/ul>\n\u003Cp>Chromas for these skins add extra customization flair.\u003C/p>\n\u003Ch2>Bug Fixes and QoL\u003C/h2>\n\u003Cul>\n\u003Cli>\u003Cstrong>QoL\u003C/strong>: Champ select swapping disabled in the last 5 seconds; Vladimir’s passive now heals in fountain; Rumble’s heat shown with “Show Spell Costs” enabled.\u003C/li>\n\u003Cli>\u003Cstrong>Fixes\u003C/strong>: Addressed issues with Viego, Vladimir, Wukong, Yunara, Mel, Fiora, Seraphine, Janna, Voidgrubs, Gwen, and Sion.\u003C/li>\n\u003C/ul>\n\u003Ch2>Where to Learn More\u003C/h2>\n\u003Cul>\n\u003Cli>\u003Ca href=\"https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-16-notes\">Official Patch Notes\u003C/a>\u003C/li>\n\u003Cli>\u003Ca href=\"https://wiki.leagueoflegends.com\">League Wiki\u003C/a>\u003C/li>\n\u003Cli>\u003Ca href=\"https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-14-8-notes-2025/\">TFT Patch Notes\u003C/a>\u003C/li>\n\u003C/ul>\n\u003Cp>Patch 25.16 is a vibrant send-off for Season 2, blending meta shifts, new skins, and a competitive ARAM Clash. What’s your plan for the ranked finale? Share below!\u003C/p>\n","# League of Legends Patch 25.16: A Grand Finale for Season 2\n\nHey, Summoners! Patch 25.16 is soaring in with a bang, wrapping up Season 2 with a bold mix of balance tweaks, bug fixes, and fresh content. From jungle shake-ups to new skins and the ARAM Clash, this update is your last chance to hit those ranked goals and have some fun. Let’s unpack what’s fueling this patch!\n\n## Season 2 Countdown: Grab Victorious Fiora\nThe Summoner’s Rift Ranked Season 2 ends August 26, 2025, at 23:59:59 local server time. This is your final shot to secure Victorious Fiora and other rewards. Season 3 kicks off August 27 at noon, with no rank reset but a fresh Ranked Reward Mission (15 wins). Don’t miss out!\n\n## Battle Pass Update: Smoother Progression\nStarting with Season 3, the Battle Pass gets a facelift. Core milestones drop from 50 to 48, making it quicker to complete without changing rewards or BXP requirements. Expect a more streamlined grind with some visual polish.\n\n## Champion Balance: Stirring the Meta\nPatch 25.16 shakes up the meta with targeted buffs and nerfs to keep gameplay dynamic:\n\n| **Champion** | **Changes** |\n|--------------|-------------|\n| **Brand**    | Passive monster damage up (240% to 260%), Q stun duration increased (1.5 to 1.75s), R cooldown reduced (110/100/90 to 100/90/80s). |\n| **Gnar**     | Q cooldown lowered for better early-game poke. |\n| **Illaoi**   | Passive AD ratio (105% to 110%) and spawn cooldown reduced for more damage and flexibility. |\n| **Jarvan IV**| Armor growth cut (5.2 to 4.6) to balance tankiness. |\n| **Kalista**  | AD growth (4 to 4.25) and E AP scaling boosted for late-game strength. |\n| **Lulu**     | E cooldown up, damage and shield down to weaken early laning. |\n| **Master Yi**| Q now stacks Kraken Slayer and Terminus for better item synergy. |\n| **Mordekaiser** | Q gains 120% bonus AD ratio for AD build viability. |\n| **Morgana**  | W damage adjusted to boost reliability across roles. |\n| **Nautilus** | E monster damage reworked for easier jungle clears. |\n| **Nocturne** | Armor growth (4.7 to 4.2) and Q bonus AD reduced to curb dominance. |\n| **Qiyana**   | Q damage and W attack speed buffed for smoother clears. |\n| **Rek’Sai**  | Base AD up (58 to 62), Q and E bugs fixed for better early clears. |\n| **Rell**     | W shield nerfed (13% to 11% max health) for less durability. |\n| **Rumble**   | Q damage tweaked, red-side bugs fixed, Q and R QoL improved. |\n| **Shaco**    | Passive and Q damage nerfed, Q cooldown increased to reduce frustration. |\n| **Singed**   | Q refresh rate buffed (0.5 to 0.25s), red-side damage bug fixed. |\n| **Sion**     | Passive health loss reduced, E armor shred (20% to 25%), R AD ratio up (40-80% to 60-120%). |\n| **Sylas**    | Passive now deals 150% damage to monsters for jungle viability. |\n| **Trundle**  | W attack speed and cooldown nerfed to balance jungle dominance. |\n| **Varus**    | Q and E damage nerfed, W on-hit damage buffed for on-hit builds. |\n| **Viego**    | Attack speed growth down, Q shifted for lane strength over jungle. |\n| **Warwick**  | Base AD up (60 to 65), passive damage nerfed early to balance top lane. |\n| **Xin Zhao** | Base health (640 to 620) and Q damage nerfed to tone down jungle power. |\n| **Yuumi**    | Q damage, W heal/shield power, and on-hit heal reduced for late-game balance. |\n| **Zyra**     | E cooldown down (12 to 11s), R damage up for stronger teamfights. |\n\nThese tweaks aim to diversify the jungle, boost mage supports, and refine top performers, with detailed stats on the [League Wiki](https://wiki.leagueoflegends.com).\n\n## Item and System Updates\n- **Experimental Hexplate**: Overdrive attack speed (30% to 50%) and movement speed (15% to 20%) buffed for wider use.\n- **Baron Nashor**: Health regen per minute removed (0.375 to 0), base health up (11,500 to 11,800), health per minute up (180 to 190) for consistent fights.\n- **Arena Items**: Fighter items like Sterak’s Gage and Goredrinker buffed; Pyromancer’s Cloak, Black Hole Gauntlet, and Sunfire Cape damage tweaked for balance.\n\n## Arena Mode: Fighter Focus\nArena gets love with fighter buffs and QoL changes:\n- **Shopping Phase**: Target dummies spawn 5 seconds in, item undo allowed anytime before combat.\n- **Early Exit**: Leave post-elimination without waiting, though stats may update later.\n- **Champion Tweaks**: Buffs for Braum, Kled, Ezreal, Rakan, Renata Glasc, Qiyana; nerfs for Orianna, Ziggs, Zilean.\n- **Augments**: Mystic Punch reworked (1.25s to 15% CD refund), Blunt Force AD amp up (15% to 20%), Three Sacred Treasures ratios down.\n\n## ARAM Clash: Time to Team Up\nThe ARAM Cup hits August 16-17, with registration open from August 11 at 11:00 AM local time. Check the [Clash FAQ](https://support.leagueoflegends.com) for the full 2025 schedule.\n\n## New Skins: Playful and Sporty\nDropping August 13, 2025, at 19:00 UTC:\n- Brick Toy Corki\n- Bowling League Lillia\n\nChromas for these skins add extra customization flair.\n\n## Bug Fixes and QoL\n- **QoL**: Champ select swapping disabled in the last 5 seconds; Vladimir’s passive now heals in fountain; Rumble’s heat shown with “Show Spell Costs” enabled.\n- **Fixes**: Addressed issues with Viego, Vladimir, Wukong, Yunara, Mel, Fiora, Seraphine, Janna, Voidgrubs, Gwen, and Sion.\n\n## Where to Learn More\n- [Official Patch Notes](https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-16-notes)\n- [League Wiki](https://wiki.leagueoflegends.com)\n- [TFT Patch Notes](https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-14-8-notes-2025/)\n\nPatch 25.16 is a vibrant send-off for Season 2, blending meta shifts, new skins, and a competitive ARAM Clash. What’s your plan for the ranked finale? Share below!"," Patch 25.16 closes League’s Season 2 with jungle buffs, mage support tweaks, new skins like Brick Toy Corki, and ARAM Clash. Don’t miss Victorious Fiora!",[13],"League of Legends Patch 25.16",{"_id":15,"title":16,"description":17},"6423ce38323b9ab12fd15550","League of Legends","League of Legends Blog Posts",{"_id":19,"username":20,"appear":21,"profilePicture":22},"683b710da8c59ad42536d877","epicfailtr3","offline","data:image/svg+xml;base64,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","league-of-legends-patch-2516-a-grand-finale-for-season-2-e6146d5","/cdn/public/blogs/7d0e43d0123fe567d66ab0701d645c13745b13dc.webp","5","en_US","2025-08-13T06:37:03.932Z",1762357516526]