[{"data":1,"prerenderedAt":28},["ShallowReactive",2],{"fetchData":-1,"tmx8Le0wli":3},{"statusCode":4,"message":5,"data":6},"1000","success",{"_id":7,"title":8,"body":9,"originalMarkdown":10,"description":11,"keywords":12,"category":14,"author":18,"slug":23,"thumbnail":24,"readingTime":25,"language":26,"createdAt":27},"688d2f270b3e76b6362cf27a","Valorant Patch 11.02: Powering Up with Unreal Engine 5","\u003Ch1>Valorant Patch 11.02: Powering Up with Unreal Engine 5\u003C/h1>\n\u003Cp>Hey, Valorant fans! Patch 11.02 just dropped, and it’s like giving your favorite tactical shooter a shiny new engine—literally! With a leap to Unreal Engine 5.3, a bunch of bug fixes, and a slick new gun buddy, this update is all about making your games smoother and setting up epic things to come. Let’s break it down!\u003C/p>\n\u003Ch2>Unreal Engine 5.3: A Game-Changing Upgrade\u003C/h2>\n\u003Cp>Valorant’s core has been revamped, moving from Unreal Engine 4.27 to 5.3. Don’t expect flashy changes right away—this is more like upgrading your PC’s processor. You’ll notice small performance tweaks now, but the real magic is what this means for future updates. Developers can now push the boundaries of what Valorant can do.\u003C/p>\n\u003Cul>\n\u003Cli>\u003Cstrong>Smaller Footprint\u003C/strong>: The game’s install size is now \u003Cem>half\u003C/em> what it was, freeing up precious disk space.\u003C/li>\n\u003Cli>\u003Cstrong>Bigger Download\u003C/strong>: This patch is chunkier due to the engine swap, but future downloads will slim down.\u003C/li>\n\u003Cli>\u003Cstrong>New Specs\u003C/strong>: Check the updated \u003Ca href=\"https://playvalorant.com/en-us/specs/\">minimum system requirements\u003C/a> to ensure your rig’s ready.\u003C/li>\n\u003C/ul>\n\u003Ch2>Bug Fixes: Polishing the Experience\u003C/h2>\n\u003Cp>Nobody likes glitches, and Patch 11.02 squashes a bunch of them across agents, maps, and general gameplay. Here’s the rundown:\u003C/p>\n\u003Ctable>\n\u003Cthead>\n\u003Ctr>\n\u003Cth>\u003Cstrong>Category\u003C/strong>\u003C/th>\n\u003Cth>\u003Cstrong>Fixes\u003C/strong>\u003C/th>\n\u003C/tr>\n\u003C/thead>\n\u003Ctbody>\u003Ctr>\n\u003Ctd>\u003Cstrong>General\u003C/strong>\u003C/td>\n\u003Ctd>Fixed misaligned Light and Heavy Armor UI in the HUD.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Agents\u003C/strong>\u003C/td>\n\u003Ctd>- \u003Cstrong>Astra\u003C/strong>: Corrected audio cue for allied/self Gravity Well. \u003Cbr> - \u003Cstrong>Gekko\u003C/strong>: Fixed Dizzy and Thrash audio cues. \u003Cbr> - \u003Cstrong>Killjoy\u003C/strong>: Stopped Iso’s Undercut from disabling Turret without hitting Killjoy. \u003Cbr> - \u003Cstrong>Yoru\u003C/strong>: Fixed glowing hand when enemy Yoru uses Gatecrash nearby. \u003Cbr> - \u003Cstrong>Cypher\u003C/strong>: Corrected Spycam dart VFX in first-person. \u003Cbr> - \u003Cstrong>Phoenix\u003C/strong>: Removed lingering Blaze minimap indicator.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>Maps\u003C/strong>\u003C/td>\n\u003Ctd>- \u003Cstrong>Corrode\u003C/strong>: Fixed Killjoy’s Alarmbot pathing, Raze’s super boost, Deadlock’s ultimate gaps, Jett’s unintended spots, Sova’s Owl Drone height, and more. \u003Cbr> - \u003Cstrong>Pearl\u003C/strong>: Ensured Raze’s Showstopper hits enemies on A Link Box. \u003Cbr> - \u003Cstrong>Split\u003C/strong>: Stopped Sage’s Barrier Orb from floating at A-Site.\u003C/td>\n\u003C/tr>\n\u003Ctr>\n\u003Ctd>\u003Cstrong>PC Only\u003C/strong>\u003C/td>\n\u003Ctd>Fixed misaligned Agent ability names in the Agent Info panel.\u003C/td>\n\u003C/tr>\n\u003C/tbody>\u003C/table>\n\u003Cp>These tweaks make gameplay feel tighter, whether you’re clutching with Phoenix or setting traps with Cypher.\u003C/p>\n\u003Ch2>Hot New Engine Gun Buddy\u003C/h2>\n\u003Cp>To celebrate the engine upgrade, Riot’s tossed in a “Hot New Engine” gun buddy. Head to your collection and equip this bad boy to show off your love for cutting-edge tech. It’s a small but fun nod to the big changes under the hood.\u003C/p>\n\u003Ch2>Why This Patch Rocks\u003C/h2>\n\u003Cp>Patch 11.02 isn’t about new agents or maps—it’s about laying a strong foundation. The engine upgrade means Valorant’s ready for years of innovation, while the bug fixes keep your matches glitch-free. Plus, who doesn’t love a smaller install size and a shiny new gun buddy?\u003C/p>\n\u003Ch2>Where to Dig Deeper\u003C/h2>\n\u003Cp>Want every detail? Check out:\u003C/p>\n\u003Cul>\n\u003Cli>\u003Ca href=\"https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-11-02\">Official Patch Notes\u003C/a>\u003C/li>\n\u003Cli>\u003Ca href=\"https://playvalorant.com/en-us/specs/\">Valorant System Specs\u003C/a>\u003C/li>\n\u003C/ul>\n\u003Cp>Patch 11.02 is a love letter to Valorant’s future, packed with practical fixes and a touch of flair. What’s your take on the new engine? Drop your thoughts below, and let’s see those gun buddies in-game!\u003C/p>\n\u003Cp>\u003Cstrong>Keywords\u003C/strong>: Valorant Patch 11.02, Unreal Engine 5, bug fixes, Hot New Engine gun buddy, system requirements\u003C/p>\n\u003Cp>\u003Cstrong>Meta Description\u003C/strong>: Valorant Patch 11.02 upgrades to Unreal Engine 5.3, halves install size, fixes bugs, and adds a “Hot New Engine” gun buddy. Dive into the details!\u003C/p>\n","# Valorant Patch 11.02: Powering Up with Unreal Engine 5\n\nHey, Valorant fans! Patch 11.02 just dropped, and it’s like giving your favorite tactical shooter a shiny new engine—literally! With a leap to Unreal Engine 5.3, a bunch of bug fixes, and a slick new gun buddy, this update is all about making your games smoother and setting up epic things to come. Let’s break it down!\n\n## Unreal Engine 5.3: A Game-Changing Upgrade\nValorant’s core has been revamped, moving from Unreal Engine 4.27 to 5.3. Don’t expect flashy changes right away—this is more like upgrading your PC’s processor. You’ll notice small performance tweaks now, but the real magic is what this means for future updates. Developers can now push the boundaries of what Valorant can do.\n\n- **Smaller Footprint**: The game’s install size is now *half* what it was, freeing up precious disk space.\n- **Bigger Download**: This patch is chunkier due to the engine swap, but future downloads will slim down.\n- **New Specs**: Check the updated [minimum system requirements](https://playvalorant.com/en-us/specs/) to ensure your rig’s ready.\n\n## Bug Fixes: Polishing the Experience\nNobody likes glitches, and Patch 11.02 squashes a bunch of them across agents, maps, and general gameplay. Here’s the rundown:\n\n| **Category** | **Fixes** |\n|--------------|-----------|\n| **General**  | Fixed misaligned Light and Heavy Armor UI in the HUD. |\n| **Agents**   | - **Astra**: Corrected audio cue for allied/self Gravity Well. \u003Cbr> - **Gekko**: Fixed Dizzy and Thrash audio cues. \u003Cbr> - **Killjoy**: Stopped Iso’s Undercut from disabling Turret without hitting Killjoy. \u003Cbr> - **Yoru**: Fixed glowing hand when enemy Yoru uses Gatecrash nearby. \u003Cbr> - **Cypher**: Corrected Spycam dart VFX in first-person. \u003Cbr> - **Phoenix**: Removed lingering Blaze minimap indicator. |\n| **Maps**     | - **Corrode**: Fixed Killjoy’s Alarmbot pathing, Raze’s super boost, Deadlock’s ultimate gaps, Jett’s unintended spots, Sova’s Owl Drone height, and more. \u003Cbr> - **Pearl**: Ensured Raze’s Showstopper hits enemies on A Link Box. \u003Cbr> - **Split**: Stopped Sage’s Barrier Orb from floating at A-Site. |\n| **PC Only**  | Fixed misaligned Agent ability names in the Agent Info panel. |\n\nThese tweaks make gameplay feel tighter, whether you’re clutching with Phoenix or setting traps with Cypher.\n\n## Hot New Engine Gun Buddy\nTo celebrate the engine upgrade, Riot’s tossed in a “Hot New Engine” gun buddy. Head to your collection and equip this bad boy to show off your love for cutting-edge tech. It’s a small but fun nod to the big changes under the hood.\n\n## Why This Patch Rocks\nPatch 11.02 isn’t about new agents or maps—it’s about laying a strong foundation. The engine upgrade means Valorant’s ready for years of innovation, while the bug fixes keep your matches glitch-free. Plus, who doesn’t love a smaller install size and a shiny new gun buddy?\n\n## Where to Dig Deeper\nWant every detail? Check out:\n- [Official Patch Notes](https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-11-02)\n- [Valorant System Specs](https://playvalorant.com/en-us/specs/)\n\nPatch 11.02 is a love letter to Valorant’s future, packed with practical fixes and a touch of flair. What’s your take on the new engine? Drop your thoughts below, and let’s see those gun buddies in-game!\n\n**Keywords**: Valorant Patch 11.02, Unreal Engine 5, bug fixes, Hot New Engine gun buddy, system requirements\n\n**Meta Description**: Valorant Patch 11.02 upgrades to Unreal Engine 5.3, halves install size, fixes bugs, and adds a “Hot New Engine” gun buddy. Dive into the details!","Valorant Patch 11.02 upgrades to Unreal Engine 5.3, halves install size, fixes bugs, and adds a “Hot New Engine” gun buddy. Dive into the details!",[13],"Valorant Patch 11.02",{"_id":15,"title":16,"description":17},"6423ce2e323b9ab12fd1554f","Valorant","Valorant Blog Posts",{"_id":19,"username":20,"appear":21,"profilePicture":22},"683b710da8c59ad42536d877","epicfailtr3","offline","data:image/svg+xml;base64,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","valorant-patch-1102-powering-up-with-unreal-engine-5-29b4ae1","/cdn/public/blogs/aebc0432dd6a901da44e6b10a35f50b8d432c5a3.webp","3","en_US","2025-08-01T21:18:31.674Z",1762357516432]