Brief Summary of TFT Patch Notes 13.16
ranran
10 min read
8/15/2023
tft patch notes
tft patch notes 13.16
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Brief Summary of TFT Patch Notes 13.16

Get a concise and easy-to-understand brief summary of TFT patch notes 13.16. Stay up to date with the latest updates and changes in TFT.

PATCH HIGHLIGHTS

SYSTEM CHANGES

RAPTORS

  • Final item component from Raptors will be replaced by a component anvil.

REGION PORTALS

  • Yordle Pordles has been moved to Noxus and renamed Fleshing Arena.
  • Hall of the Nine significantly reduced the gold given.
  • Hall of the Nine two star unit loot option now gives units whose tier is equal to the stage minus 1, rather than equal to the stage.
  • Unstable Rift has had Blue Buff temporarily disabled from appearing as the unstable item while we investigate a bug.

LARGE CHANGES

TRAITS

  • Demacia Elite Count: 1/2/3/5 ⇒ 1/2/4/6
  • Demacia Elite Armor & MR: 5/25/60/125 ⇒ 5/30/50/100
  • Gunner AD% per Stack: 6/11/20% ⇒ 6/12/22%
  • Multicaster, multicast Damage Reduction: 60% ⇒ 66%
  • Sona Crescendo Bonus AS: 30/35/40% ⇒ 35/40/45%
  • Taliyah Seismic Shove Damage: 150/225/350 ⇒ 160/240/370
  • Teemo Noxious Trap Damage: 230/350/535/535 ⇒ 260/390/585/585
  • Vel’Koz Plasma Fission Damage: 210/315/520 ⇒ 230/345/560
  • Shadow Isles Mana Regen: 5/12/20 ⇒ 6/12/18
  • Shadow Isles max Health % Shield: 40/80/125% ⇒ 45/80/115%
  • Shurima Ascension bonus Health: 30% ⇒ 33%
  • Shurima 7 Ascension bonus: 20% ⇒ 25%
  • Zaun, Adaptive Implant AD, AP, and Omnivamp: 25% ⇒ 30%
  • Zaun, Robotic Arm Proc Chance: 50% ⇒ 40%
  • Zaun, Unstable Chemtank Overcharge Health Explosion: 45% ⇒ 35%
  • Zaun, Hextech Exoskeleton max Health Heal 10% ⇒ 12%
  • Zaun, Hextech Exoskeleton now cleanses all debuffs, including Burn, Wound, Shred, Sunder, and Mana-Reave
  • Zaun, Hextech Exoskeleton Overcharge damage no longer triggers when Sion revives

UNITS: TIER 1

  • Kayle Divine Ascent Base On-Hit Damage: 33/44/66% AP ⇒ 35/50/75% AP
  • Kayle Divine Ascent, Ascended Wave Damage: 33/44/66% AP ⇒ 20/25/40% AP
  • Orianna: now resumes attacking more quickly after casting Command: Protext
  • Samira Flair AD ratio: 175% ⇒ 200/200/210%
  • Samira Flair Armor reduction: 20/25/30 ⇒ 10/15/20
  • Samira Flair can no longer reduce Armor below 0

UNITS: TIER 2

  • Ashe AS: 0.7 ⇒ 0.75
  • Ashe Mana nerf: 30/60 ⇒ 20/70
  • Ashe Volley AD ratio: 150/150/160% ⇒ 160/160/170%
  • Galio Shield of Durand Damage Reduction: 20/20/30% ⇒ 25/25/35%
  • Kled Skaaaaaaarl! Stacking AS: 60/65/70/75% ⇒ 65/70/75/80%
  • Swain starting Mana nerf: 30/70 ⇒ 20/70
  • Swain Demonflare Transform Health: 450/500/550 ⇒ 375/450/650
  • Swain is now classified as a Magic Tank in the Inspect Panel
  • Taliyah Seismic Shove Damage: 150/225/350 ⇒ 160/240/370
  • Teemo Noxious Trap Damage: 230/350/535/535 ⇒ 260/390/585/585
  • Teemo Noxious Trap multicast mushroom bounce logic reverted to 13.14. Mushrooms will now bounce to a random target after the first.

UNITS: TIER 3

  • Garen Judgement AD%: 75/75/85% ⇒ 80/82/85%
  • Kalista Pierce and Rend spear Damage: 16/24/40 ⇒ 18/27/45
  • Sona Crescendo Bonus AS: 30/35/40% ⇒ 35/40/45%
  • Vel’Koz Plasma Fission Damage: 210/315/520 ⇒ 230/345/560
  • Vel’Koz Plasma Fission Missile will now follow the initial target.
  • Vel’Koz Plasma Fission: If the target dies while the missile is in-flight, the missile will travel to that location before splitting.

UNITS: TIER 4

  • Aphelios: Increased the speed of Moonlight Sigil’s moon blast
  • Aphelios Chakram AD ratio: 8/8/30% ⇒ 10/10/30%
  • Lux Torrent of Light can no longer reduce Magic Resist below zero.
  • Lux Torrent of Light now turns faster while casting her Ability
  • Shen Ionia Bonus - Damage Reduction: 10% ⇒ 9%
  • Shen Ki Barrier Self Shield Amount: 350/450/2000 ⇒ 400/500/2000
  • Shen is now slightly larger
  • Yasuo Last Breath Range no longer scales with Attack Range
  • Yasuo Health: 950 ⇒ 1000
  • Yasuo Last Breath AD ratio: 475/475/1500% ⇒ 500/500/1500%
  • Yasuo Last Breath AP ratio: 50/75/300% ⇒ 55/85/300%
  • Urgot Disdain Shield Amount: 400/500/1200 ⇒ 375/450/1200
  • Urgot Disdain AD ratio: 250% ⇒ 225%
  • Zeri Surge Duration: 9/9/15 ⇒ 8/8/15
  • Zeri Chain Lightning AD ratio: 50% ⇒ 45%

UNITS: TIER 5

  • Aatrox World Ender Duration: 10 ⇒ 12 seconds
  • Aatrox, Darkin Health: 400 ⇒ 350
  • Aatrox is now immune to damage and untargetable when respawning
  • Ahri Essence Thief Mana Reave: 30% ⇒ 20%
  • Ahri Essence Thief Damage: 100/150/1000 ⇒ 90/135/1000
  • Ahri Essence Thief Essence Wave (big boom) Damage: 250/375/3000 ⇒ 230/350/1888
  • Bel’Veth Royal Maelstrom bonus Damage Per Strike: 20/30/50 ⇒ 15/25/50
  • Bel’Veth Royal Maelstrom number of Strikes: 6 per 100% Total AS ⇒ 6 + 5 per 100% bonus AS
  • Heimerdinger, Technogenius Repair-o-matic REWORKED: Repair duration is now a flat 7 seconds at all levels
  • Heimerdinger, Technogenius Repair-o-matic: Stacking multiple copies of Repair-o-matic now instead grant the Apex Turret bonus Armor and Magic Resist
  • Heimerdinger, Technogenius Repair-o-matic 1 Count: 10 Armor and Magic Resist
  • Heimerdinger, Technogenius Repair-o-matic 2 Count: 50 Armor and Magic Resist
  • Heimerdinger, Technogenius Repair-o-matic 3 Count: 100 Armor and Magic Resist
  • Heimerdinger, Technogenius Mechano-Swarm Rockets Fired: 7 ⇒ 5
  • Bandle City Ryze will now star up pulled units to at least Ryze’s star level
  • Ionia Ryze Mana buff: 60/120 ⇒ 50/125
  • Ionia Ryze Damage: 175/275/3500 ⇒ 175/275/1500
  • Ionia Ryze Heal: 400/600/3000 ⇒ 400/500/3000
  • Piltover Ryze % Damage Share when within enforcer zone: 15/20/500% ⇒ 15/30/500%
  • Targon Ryze starting Mana buff: 10/100 ⇒ 30/100
  • Targon Ryze max Health % Damage: 18/25/100% ⇒ 18/30/100%
  • Zaun Ryze Mana nerf: 50/90 ⇒ 40/100
  • Senna, Redeemer AS Per Shield: 8% ⇒ 6%
  • Sion Glory in Death Reanimation max Health % Decay per second: 15/10/0% ⇒ 20/13/0%

AUGMENTS

  • Ascension Damage Amp: 45% ⇒ 50%
  • Challenger Crown now grants: Rapid Firecannon ⇒ Hand of Justice
  • Dueling Gunners initial Attack Speed: 5% ⇒ 8%
  • Endless Hordes Gold 8 ⇒ 6
  • NEW: Added Endless Hordes+ at 4-2 only, which gives 9 gold.
  • Frequent Flier rolls required: 10 ⇒ 8
  • Haunted Shell (Shadow Isles) Stacking Resistances: 10 ⇒ 13
  • Lategame Specialist can no longer be offered with Level Up! (and vice versa)
  • Mana Burn has been re-enabled
  • Parting Gifts shield is now added after the item is granted, rather than before.
  • Perfected Repetition (Multicaster) AP Per Cast: 5 ⇒ 6
  • Perfected Repetition (Multicaster) Max AP: 70 ⇒ 90
  • Portable Forge Armory Choices 3 ⇒ 2/3/4 (based on stage)
  • Riftwalk Ability Power Per Cast: 35 ⇒ 32
  • Return on Investment rolls required: 22 ⇒ 20
  • It Pays to Learn I/II/III Gold: 10/16/20 ⇒ 8/12/16 (XP unchanged)
  • REWORKED Shimmering Inventors: Piltover Unit Bonus Per 10 Gold: 10% AS ⇒ 8% Bonus Damage
  • Shimmering Inventors Maximum Bonus at 50 Gold: 50% AS ⇒ 40% Bonus Damage
  • Shurima’s Legacy minimum Sun Disc Damage: 180 ⇒ 160
  • Shurima’s Legacy Max Sun Disc Damage: 900 ⇒ 800
  • The Boss AS & AP per Sit Up: 40% ⇒ 45%
  • The Boss now cleanses Wounds (healing debuff) when doing sit-ups
  • Two Healthy Health: 100 ⇒ 111
  • What The Forge: You’re now slightly less likely to get multiple copies of the same item, especially Obsidian Cleaver.

ARTIFACTS AND SHIMMERSCALE ITEMS

  • Draven’s Axe Cashout Gold: 10 ⇒ 9
  • Gambler’s Blade Attack Speed: 20% ⇒ 15%
  • Gambler’s Blade Chance For Gold: 7% ⇒ 6%
  • Goldmancer’s Staff Ability Power: 25 ⇒ 20
  • Goldmancer’s Staff Mana: 20 ⇒ 0
  • Needlessly Big Gem Health: 600 ⇒ 500
  • Mogul’s Mail Health: 350 ⇒ 150
  • Trickster’s Glass Armor, Magic Resist, and Attack Speed: 15 ⇒ 10
  • Trickster’s Glass Mana Increase: 20% ⇒ 30%
  • Zhonya’s Paradox Ability Power: 30 ⇒ 45

SMALL CHANGES

UNITS

  • Poppy 4-star Steadfast Hammer should now more consistently hit large clumps of units
  • Viego Armor and MR: 25 ⇒ 30
  • Azir Arise! Damage: 100/150/550 ⇒ 105/160/550

ARTIFACTS

  • Death’s Defiance Attack Speed: 30% ⇒ 25%
  • Death’s Defiance BUGFIX: Bleed no longer gets cleansed by Edge of Night

TOOLTIPS

  • Zaun now states that benching a champion will remove its Zaun mod
  • The Two Healthy and Three’s a Crowd Augments now specify that only unique champions count towards the Health bonus

BUG FIXES

  • Fixed a bug where Recombobulator could cause Strongest Unit calculations to behave weirdly.
  • Fixed a bug where Rek’Sai’s spell was scaling twice as much as intended from damage amp
  • Not dead yet: Yorick’s Graveyard no longer grants an item when a player triggers Last Stand or Final Reserves.
  • Champions granted by Stars Are Born are now properly starred up in ghost armies.
  • Rolling For Days Augment no longer fails to make the first reroll after a carousel round free.
  • Shimmer Injector now correctly prevents being executed before it procs.
  • Outrageous: Rek’Sai will no longer execute Taric if he is shielding her target when she tries to execute them.
  • Thresh’s Sanctum now works in Hyper Roll
  • Crown of Demacia can no longer be reforged in Double Up.
  • You don’t bench your MVP: Crown of Demacia can no longer be used on benched units in Double Up.
  • Zed now gets the correct bonus from Ionia 9
  • Senna and Sion can now apply the burn from Morellonomicon with their Abilities
  • Bonus health on Chem Modded from Chemtech Enhancements Augment will now be updated immediately when a chem mod is removed
  • Teemo 1-star now has the correct spell damage value
  • Glasc Industries now correctly grants gold when you build a craftable emblem on a unit of the same trait.
  • Locked in: Fixed a mission that could not be completed as it required selling the T-Hex
  • Dedication will no longer break if you field 4 units of a trait that has no emblem.
  • Undeserved stardom (The Taylor Swift experience): Fixed an exploit that could allow you to have a 4-star Yordle without having three 3-stars actively fielded.
  • If multiple Blacksmith’s Gloves roll Trickster’s Glass, they will now all clone the correct unit.
  • PROJECT: Abyssia Spamming Taunt (Ctrl+2) animation no longer causes the planet to disappear
  • Whisker’s Mutant Lab - Purple VFX no longer persists for a few seconds when scouting.
  • Chibi Little Devil Teemo is no longer glowing white for players on Very Low graphic settings.
  • Gloop’s eyes and mouth have been fixed during their Taunt (Ctrl+2) animation. The fix impacts these variants:Golden Custard, Shrimp, Hearty Soup, Peachy

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