Brief Summary of TFT Patch Notes 13.19
ranran
9 min read
9/29/2023
tft patch notes
tft patch notes 13.19
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Brief Summary of TFT Patch Notes 13.19

Get a concise and easy-to-understand brief summary of TFT patch notes 13.19. Stay up to date with the latest updates and changes in TFT.

PATCH HIGHLIGHTS

LARGE CHANGES

TRAITS

  • Bastion Armor & MR: 20/40/65/125 ⇒ 20/45/75/140
  • Bilgewater 3: 90 + 30% ⇒ 100 + 33%
  • Bilgewater 5: 125 + 50% ⇒ 150 + 55%
  • Bilgewater 7: 300 + 65% ⇒ 325 + 70%
  • Bilgewater 9: 650 + 150% ⇒ 800 + 135%
  • Demacia Elite Bonus Armor/MR 5/15/35/150 ⇒ 5/25/45/150
  • Ixtal (4) Electric Capstone REWORKED: Empowered champions stun enemies once every 6 s ⇒ Empowered champions deal 25% bonus damage to enemies that have been stunned by this effect
  • Ixtal (4) Stone Capstone Heal: 650 ⇒ 750
  • Ixtal Fire Damage % of Ability damage: 60% ⇒ 100%
  • Ixtal Fire Burn Duration: 3 ⇒ 5 seconds
  • Ixtal Ice explosion tag now correctly acts as Trait damage (does not crit or trigger effects)
  • Ixtal Ice explosion Damage: 30% ⇒ 35%
  • Ixtal Wood (4) Capstone Tick Rate: 4 ⇒ 2 seconds
  • Ixtal Wood (4) Capstone AD & AP: 15 ⇒ 10
  • Multicaster damage reduced on multicasts: 60% ⇒ 55%
  • Piltover: lowered the value of Piltover cashouts in 2 loss to 10 loss by ~15%
  • Piltover: lowered the value of Piltover cashouts in 11 and 12 loss by ~10%
  • Piltover: Buffed the base rewards of 6 Piltover by around 20%
  • Rogue stealth health threshold: 50% ⇒ 35%
  • Shurima Ascension Bonus: 0/15/40/75% ⇒ 0/20/50/90%
  • Vanquisher Bonus Crit Rate: 15/35/55% ⇒ 15/35/75%
  • Vanquisher Bonus Crit Damage: 10/30/50% ⇒ 15/35/55%

UNITS: TIER 1

  • Cho’Gath Feast max Health damage ratio 15% ⇒ 12%
  • Milio Ultra Mega Fire Kick!!! Bounce damage 170/250/380 ⇒ 180/270/400
  • Milio Ultra Mega Fire Kick!!! Splash damage 85/125/190 ⇒ 90/140/200

UNITS: TIER 2

  • Jinx AD 55 ⇒ 50
  • Qiyana will no longer dash out of distance of her spell, Supreme Display of Talent

UNITS: TIER 3

  • Darius AD 60 ⇒ 65
  • Jayce AD 65 ⇒ 60
  • Neeko Pop Blossom Shield 225/350/475 ⇒ 250/350/475
  • Neeko Pop Blossom damage 270/410/650 ⇒ 300/450/700
  • Rek’Sai starting Mana nerf: 30/70 ⇒ 50/70
  • Rek’Sai NEW: Furious Bite now marks enemies that she bites. If the target has been previously marked, the bite will deal bonus true damage.
  • Rek’Sai Furious Bite Mark Damage AD ratio: 135/145/150%

UNITS: TIER 4

  • Fiora Blade Waltz damage now properly applies Omnivamp when damaging shields.
  • Fiora Blade Waltz Physical Damage: 150/150/250%AD ⇒ 140/140/240%AD
  • Jarvan IV Cataclysm stun duration: 1.75/2.25/8s ⇒ 1.5/2/8s
  • Nasus Soul Eater max Health steal: 5% ⇒ 4%
  • Nilah will now more consistently find cleave targets without Rapid Firecannon. Her interaction with Rapid Firecannon is unchanged.
  • Silco Undercity Tactics damage 80/120/425 ⇒ 75/115/425
  • Silco tooltip updated (No functional change): Throw a vial at the closest surrounded enemy, covering nearby hexes in chemicals for X seconds. Deal Y magic damage per second to chemical-affected enemies, and heal affected allies for Z per second. When possible, target unaffected groups.
  • Xayah Mana buff: 30/110 ⇒ 30/90
  • Xayah Featherstrike number of feathers: 7/7/12 ⇒ 7/7/15
  • Xayah Featherstrike Damage ratio: 80% AD ⇒ 80/80/125%AD

UNITS: TIER 5

  • Aatrox Darkin Omnivamp: 15% ⇒ 10%
  • Gangplank Attack Speed: 0.80 ⇒ 0.85
  • Gangplank (Melee) Burn Duration: 3s ⇒ 2s
  • Gangplank (Melee) Total Burn True Damage: 300/300/2500%AD ⇒ 250/250/2500%AD
  • Gangplank (Ranged) mana on hit 3 ⇒ 5
  • Heimerdinger Technogenius (New upgrade) Refractor Beam
  • Heimerdinger, Refractor Beam: Apex Turret's ability fires multiple laser beams which deal increased damage. It gains 100% of all mana that Heimerdinger generates from traits, items, and augments.
  • Refractor Beam 1 Count: 3 beams, 10% increased damage.
  • Refractor Beam 2 Count: 3 beams, 30% increased damage.
  • Refractor Beam 3 Count: 5 beams, 30% increased damage.
  • Ixtal Ryze Stun Duration 2/2/10 ⇒ 2/2.5/10
  • Ixtal Ryze Realm Warp damage ratio 185/285/1500% Armor + MR ⇒ 200/300/1500% Armor + MR

LEGEND AUGMENTS

  • Big Grab Bag Gold Given: 8 ⇒ 1
  • Item Grab Bag II Gold Given: 5 ⇒ 1
  • Item Grab Bag III Gold Given: 8 ⇒ 2
  • Giant Grab Bag Gold Given: 10 ⇒ 4
  • Gotta Go Fast II Mana Gain 25% ⇒ 20%
  • Gotta Go Fast III Mana Gain 35% ⇒ 30%
  • Job’s Done 2 Component Anvils ⇒ 1 Component Anvil and 1 random component
  • Job Well Done 1 Completed Item Anvil + 1 Component Anvil ⇒ 1 Completed Item Anvil + 1 random component
  • Medium Forge Gold Given: 6 ⇒ 1
  • Small Forge Gold Given: 4 ⇒ 2
  • Teaming Up I (NEW): Gain 1 random component and 2 random Tier 3 Units
  • Teaming Up II (REWORKED): Gain 1 random Support item and 1 random Tier 4 Unit
  • Teaming Up III (REWORKED): Gain 1 Support Anvil, 1 random component, and 2 random Tier 4 Units
  • Tiny Grab Bag Gold Given: 4 ⇒ 2
  • Training Reward I Gold Given: 7 ⇒ 5
  • Training Reward II Gold Given: 15 ⇒ 12
  • Well Earned Comforts III Attack Speed: 8% ⇒ 6%

AUGMENTS

  • Endless Hordes Health Reduction 20% ⇒ 15%
  • Endless Hordes Gold 6 ⇒ 4
  • Endless Hordes + Health Reduction 20% ⇒ 15%
  • Endless Hordes + Gold 9 ⇒ 12
  • Final Reserves: Any gold held will also be converted into experience (after interest is added).
  • Final Reserves experience granted: 70 ⇒ 60
  • Mana Burn Percent Burn: 2% ⇒ 1.5%
  • Parting Gifts Items now transfer immediately rather than on a delay.
  • Ravenous Hunter AD/AP per stack 5 >> 4
  • Ravenous Hunter Stack cap 45 ⇒ 55
  • Rising Infamy I / II Barrages from level 1 -> 2: 50 ⇒ 65
  • Rising Infamy I / II Barrages from level 2 -> 3: 80 ⇒ 90
  • Rising Infamy I / II Barrages from level 3 -> 4: 80 ⇒ 90
  • Rising Infamy III starting chest level 3 ⇒ 4
  • Shurima’s Legacy has been re-enabled.
  • Stolen Vitality (Vanquisher) max Health Heal 1.5% ⇒ 1.25%
  • Tiniest Titan+ (NEW): Tiniest Titan+ appears on 3-2. In addition to the Tiniest Titan effect, it also grants 8 gold immediately.

ITEMS

  • Adaptive Helm Backline Ability Power: 20 ⇒ 15 (Total Backline AP: 35 ⇒ 30)
  • Crownguard Health: 0 ⇒ 100
  • Thief’s Gloves Health: 0 ⇒ 150
  • Thief’s Gloves Crit Chance: 40% ⇒ 20%

ARTIFACT ITEMS

  • Manazane Ability Power: 15 ⇒ 10
  • Manazane Mana: 30 ⇒ 15
  • Zhonya’s Paradox Ability Power: 50 ⇒ 45
  • Sniper’s Focus Damage Increase Per Hex: 10% ⇒ 8%
  • Hullcrusher Bonus Health: 600 ⇒ 550
  • Anima Visage Health: 500 ⇒ 450
  • Goldmancer’s Staff Ability Power: 25 ⇒ 30

SUPPORT ITEMS

  • Obsidian Cleaver Team Bonus Stats: 10% AD and 10 AP ⇒ 8% AD and 8 AP
  • Chalice of Power Aura Ability Power: 18 ⇒ 22

RADIANT ITEMS

  • Jak’Sho the Protean Bonus Ability Power: 35 ⇒ 45
  • Rascal’s Gloves Health: 0 ⇒ 150
  • Rascal’s Gloves Crit Chance: 40% ⇒ 20%
  • Royal Crownshield Health: 0 ⇒ 100

SMALL CHANGES

TRAITS

  • Juggernaut Damage Reduction: 15-25/20-35/30-45% ⇒ 15-25/20-35/35-50%
  • Targon Heal & Shield Boost: 18/35/55% ⇒ 18/35/60%

UNITS: TIER 1

  • Jhin Mana buff: 44/124 ⇒ 44/114
  • Orianna max Mana buff: 40/90 ⇒ 30/80

UNITS: TIER 2

  • Galio Mana buff: 60/120 ⇒ 60/110

UNITS: TIER 3

  • Karma Ionia Bonus AP 20 ⇒ 25
  • Vel’Koz Plasma Fission damage 250/375/600 ⇒ 245/365/600

UNITS: TIER 5

  • Ryze (Demacia) Realm Warp damage 300/450/999 ⇒ 300/450/2000
  • Ryze (Shadow Isles) Bugfix: Can now resurrect allies at above 100% Health

AUGMENTS

  • Lucky Egg: Tactician’s Crown + 1x Adaptive Helm + 1x Sterak’s Gage + 20g ⇒ Tactician’s Crown + 1x Zeke’s Herald + 1x Chalice of Power + 25g
  • Strategist Soul Item Granted: Night Harvester ⇒ Adaptive Helm

OS MINIMUM SPEC UPDATE

  • Starting with patch 13.19 our minimum Mac OS requirement will move to 10.13.6. This is a change that will impact a small number of players (roughly 300 total) across both LoL and TFT who will have to update their OS prior to patch 13.19. 

BUG FIXES

  • Never lucky: Lucky Gloves will grant the correct category of items to champions like Ryze, Kayle, and Quinn.
  • Stationary Support I now has the correct text in Hyper Roll
  • Trashed: Zaun no longer deletes consumables if they are used with a full item bench while you have a Zaun mod pending.
  • Castiopeia: Cassiopeia no longer loses some casts when she has a Radiant Blue Buff
  • Escort Quest’s dummy can no longer be recombobulated, and no longer counts for player damage. (Fixed in 13.18B)
  • Blacksmith’s Gloves now correctly count as Thief’s Gloves for Sleight of Hand
  • Nashor’s Tooth grants its Attack Speed at the correct time for champions with long Mana locks such as Nasus and Taric.
  • Locket of the Iron Solari’s resistances will persist for the correct duration instead of ending when the shield breaks.
  • Zaun’s Robotic Arm mod now correctly states that its overcharge deals 25% bonus true damage instead of 25% Attack Damage as true damage
  • Arrghonauts: Gangplank now gets correct items from Lucky Gloves when he’s placed on the frontline directly from the bench.
  • Shurima’s Legacy turret will no longer remain after the player’s death, being an agent of chaos.
  • Valar’s Hollow grants its rewards on Hyper Roll.
  • The Training Dummy from Double Up’s Assist Armory now has the correct star level on away boards.
  • Fixed a bug where What The Forge could fail to transform an item when quickly made on a champion taken from the carousel.
  • On a Roll now correctly grants a free refresh if units auto-combine on round start.
  • Zaun Ryze’s tooltip now correctly reflects that he shreds and sunders for 30% instead of 20%.
  • Fixed an issue where Qiyana could dash too far for her Ability to hit.
  • Dhalsim: Chibi Irelia/Chibi Divine Sword Irelia limbs no longer stretch during Shrine of the First Lands intro animation

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