Brief Summary of Wild Rift Patch Notes 4.3B
ranran
5 min read
9/3/2023
wild rift
wild rift 4.3b
patch notes

Brief Summary of Wild Rift Patch Notes 4.3B

Get a concise and easy-to-understand brief summary of Wild Rift patch notes 4.3b.

NEW

WILD PASS

  • The Food Spirits Yuumi Wild Pass will be released on September 01 at 00:01 UTC.

EVENTS

JOIN THE FLUFT (SHADOW ISLES)

  • The Join the Fluft (Shadow Isles) event begins September 07 at 00:01 UTC

CHAMPION CHANGES

AATROX

  • DEATHBRINGER STANCE
  • Healing effect from hitting minions: 50% → 60%
  • THE DARKIN BLADE
  • Damage ratio to minions: 55% → 65%

AKALI

  • ASSASSIN'S MARK
  • Moving towards the outside of the ring of energy grants you bonus movement speed: 30% → 30/40/50/60%
  • Exiting the ring of energy towards enemy champions grants you bonus movement speed: 30% → 30/40/50/60%
  • FIVE POINT STRIKE
  • Energy consumption: 120/100/80/60 → 105/90/75/60

AKSHAN

  • BASE STATS
  • Attack per level: 4.55 → 5.5
  • COMEUPPANCE
  • Minimum damage: 20/25/30 + 10% Attack Damage → 20/30/40 + 10% Attack Damage
  • Maximum damage: 80/100/120 + 40% Attack Damage → 80/120/160 + 40% Attack Damage

FIORA

  • LUNGE
  • [NEW] Lunge now does damage to turrets.

IRELIA

  • DEFIANT DANCE
  • Damage reduction: (50 + 7% Ability Power)% → (60 + 7% Ability Power)%
  • Base damage: 10/30/50/70 → 20/35/50/65

JARVAN IV

  • MARTIAL CADENCE
  • Cooldown of acting on the same target: 6s → 5s
  • GOLDEN AEGIS
  • Basic shield value: 80/120/160/200 → 80/120/160/200 + 4% Maximum health
  • CATACLYSM
  • [NEW]: Damage from enemies is reduced by 12/16/20% inside Cataclysm, the effect will be removed when leaving Cataclysm or the barrier surrounding the terrain collapses.

JAYCE

  • BASE STATS
  • Base Attack Damage: 52 → 54
  • LIGHTNING FIELD / HYPER CHARGE
  • [NEW] Damage ratio to monsters: 70%
  • THUNDERING BLOW / ACCELERATION GATE
  • Damage ratio: 8/11/14/17/20% Targets maximum health + 100% Bonus Attack Damage → 10/12.5/15/17.5/20% Targets maximum health + 100% Bonus Attack Damage
  • Maximum damage to monsters: 200/325/450/575/700 → 150/275/400/525/650
  • MERCURY CANNON / MERCURY HAMMER
  • Gains bonus armor and magic resistance in hammer stance: 3 + 2 × Level → 3+2 × Level + 9% Bonus Attack Damage

KARMA

  • INNER FLAME
  • Base damage: 60/100/140/180 → 70/110/150/190
  • Mantra bonus damage: 60/140/220/300 → 70/150/230/310
  • INSPIRE
  • Shield value: 60/90/120/150 + 50% Ability Power → 70/100/130/160 + 65% Ability Power
  • Mantra bonus shield: 120/180/240/300 + 50% Ability Power → 140/200/260/320 + 65% Ability Power

MISS FORTUNE

  • BASE STATS
  • Base armor: 30 → 34
  • Armor per level: 3.5 → 4
  • DOUBLE UP
  • Critical hit damage after doubling up: 150% → 130/140/150/160%
  • STRUT
  • [OLD] Passive: If Miss Fortune does not take damage for 5s, she gains 25 bonus movement speed. Then, 5s later movement speed bonus increases to 60/70/80/90 → [NEW] Passive: If Miss Fortune does not take damage for 4s, she gains 25 bonus movement speed. 3s later, movement speed bonus increases to 80/85/90/95
  • Active bonus attack speed: 30/50/70/90% → 45/60/75/90%

PYKE

  • BASE STATS
  • Attack Damage per level: 2.65 → 3.5
  • BONE SKEWER
  • Basic damage: 120/185/250/315 → 130/195/260/325
  • Damage ratio to minions: 80% → 50%
  • Damage ratio to monsters: 90% → 50%
  • PHANTOM UNDERTOW
  • Base damage: 110/160/210/260 → 120/170/220/270
  • Base stun duration: 1.25s → 1.5s
  • Damage ratio to monsters: 100% → 50%

RIVEN

  • RUNIC BLADE
  • [NEW] Damage ratio to monsters: 50%
  • BROKEN WINGS
  • Damage: 15/40/65/90+50/55/60/65% Attack Damage → 20/45/70/95+55/60/65/70% Attack Damage
  • VALOR
  • Cooldown: 10/9/8/7s → 9/8/7/6s

SION

  • ROAR OF THE SLAYER
  • Basic damage: 65/110/155/200 → 75/120/165/210
  • Mana consumption: 40/45/50/55 → 35/40/45/50

ZED

  • LIVING SHADOW
  • Cooldown: 20/18/16/14s → 17/16/15/14s

GAMEPLAY CHANGES

RUNE CHANGES

DOMINATION: MARK OF THE WEAK

  • Cooldown: 20s → 15s

DOMINATION: SHIELD BASH

  • Base damage: 5 - 30 → 15 - 50
  • Bonus attack ratio: 20% → 15%

INSPIRATION: GLACIAL AUGMENT

  • Slowdown effect of the slowdown zone: (2% Bonus health of the carrier + 20)% → (1.5% bonus health of the carrier + 20)%
  • Damage reduction effect: 15% → 12%

INSPIRATION: PATHFINDER

  • [OLD]: Gains 30 bonus movement speed in the river. Regenerate 1.5% lost health or 1.5% lost mana per second and gain 20 bonus movement speed in the river and out of combat → [NEW]: Gain 50 bonus movement speed in the river. Regenerate 2% lost health or 2% lost mana per second in the river and out of combat.

SYSTEMS

RIFT HERALD

  • Damage of the first hit: 80% Maximum health of turret
  • Damage of the second hit: 40% Maximum health of turret

SKINS

  • Mecha Aatrox, Mecha Galio, Mecha Urgot, Mecha Zero Sion releasing August 25 @ 00:01 UTC.
  • Stargazer Vex releasing September 8 @ 00:01 UTC.

If you're among those frustrated with Wild Rift' recent gameplay changes, don't fret—OdinBoost's Wild Rift ranked boost service is here to help. Our professional Elo boosters offer in-depth guidance and support through Coaching, enabling you to learn valuable strategies and tactics to improve your gameplay.

With a solid reputation backed by over 1600 positive reviews and a 5.0 rating on Trustpilot, players worldwide trust us for their skill enhancement and rank progression. Links are down below.

Coaching | Elo Boosting | Duo Boosting | Win Boosting | Placement Matches